A Study on the Effect of AR/VR Application on Instructors' Intention to Use Smart Education in Early Childhood Education

February 29, 2024  |  Vol.10, No.2  |  PP. 691-707  | PDF

AUTHORS:

Mi Jung Seo, Department of Project Management Graduate School of Soongsil University, Korea

Gwang yong Gim, Department of Business Administration, Soongsil University, Korea

KEYWORDS:

AR/VR, Smart Education, Technology Acceptance Model, Ease of Use, Immersion, and Intention to Utilize

Abstract

To study the effect of AR/VR applications on instructors' intention to use smart education in early childhood education, this study surveyed 200 teachers working at early childhood education institutions using Google Forms on their experiences using AR/VR-based content. Among the characteristics of AR/VR-based smart education, factor analysis, correlation analysis, and rotational component analysis were performed using SPSS 22.0 by setting pleasure, reality, sensitivity, and interaction as independent variables and the relationship and intention to use between immersion variables as dependent variables. The aim of this study is to determine the viability and efficacy of AR/VR-based smart education in early childhood education. It is a study on the impact of smart education using teachers' AR/VR technology on early childhood education. Therefore, in this study, we will first talk about a vision including the definition and sharing functions of AR/VR-based smart education. In addition, the relationship between ease and immersion, which are the characteristics of AR/VR-based smart education in early childhood education, was investigated, and the use of smart education by instructors through AR/VR applications in early childhood education through AR/VR-based smart education in early childhood education was investigated. As a result of the study, it was proved that AR/VR-based smart education technology is an important educational application tool that can increase learning motivation and participation of infants and young children and improve enjoyment, sensitivity, and interaction. The academic implications of this study confirmed that the use of smart education by instructors through the application of AR/VR in early childhood education enhances the learning immersion and participation of infants and young children, and the practical teachers must change perception as subjects of instruction to properly utilize them in an AR/VR smart education environment in early childhood education.

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Citations:

APA:
Seo, M. J., Gim, G. Y. (2024). A Study on the Effect of AR/VR Application on Instructors' Intention to Use Smart Education in Early Childhood Education. Asia-pacific Journal of Convergent Research Interchange (APJCRI), ISSN: 2508-9080 (Print); 2671-5325 (Online), KCTRS, 10(2), 691-707. doi: 10.47116/apjcri.2024.02.53.

MLA:
Seo, Mi Jung, et al. “A Study on the Effect of AR/VR Application on Instructors' Intention to Use Smart Education in Early Childhood Education.” Asia-pacific Journal of Convergent Research Interchange, ISSN: 2508-9080 (Print); 2671-5325 (Online), KCTRS, vol. 10, no. 2, 2024, pp. 691-707. APJCRI, http://apjcriweb.org/content/vol10no2/53.html.

IEEE:
[1] M. J. Seo, G. Y. Gim, “A Study on the Effect of AR/VR Application on Instructors' Intention to Use Smart Education in Early Childhood Education.” Asia-pacific Journal of Convergent Research Interchange (APJCRI), ISSN: 2508-9080 (Print); 2671-5325 (Online), KCTRS, vol. 10, no. 2, pp. 691-707, February 2024.